Most of these are created/animated from the original artists offerings whose talents and work I highly respect and hope they would like my animated interpretations of their still graphic work. I have started creating some new backglasses for some of the tables on my cabinet (3 monitor) that go far beyond twinkling lights. 1920 x 1200 with the 16:10 ratio does have some extra space though and that you can see in the › Pinball Fx3 Backglass Videos ▀ I rotated the monitor to portrait and turned on cabinet mode and switched between 1080p 1920x12x1440 and took screenshots of all 3 in TOTAN in both camera views 1 and 8.Ģ560 x 14 x 1080 are both 16:9 ratios and you can see that those are very similar in the screenshots. If only they had slightly wider monitors.I have a 2560 x 1440 monitor for my gaming PC. its very rare that people have an x and y scale setting that are even equal to each other, seems we all just fudge it in an attempt to get it close to proper scale while balancing it with filling the screen. Some people do a pretty decent job on their view setting on vpx tables, but sometimes times i have to go in and mess with it to get it more to my liking. Even at 16:9 things like circular lights seem a bit too oval at times. but im worried any gains on resolution would be lost to having allot of extra side walls showing, or I'd have to stretch everything too fat. Im tempted to get a 2550x1440p monitor for my playfield. Then the backglass is even further negative. Welcome to the insanity of cabinet mode! Where up is negative Y if DMD is above in windows configuration. But for now, I was able to get everything working and will only need to figure out the coordinates for the new DMD position. I am expecting my new monitor stand/mount to arrive tomorrow. Refusing to give up, I went back to searching and finally stumbled upon using negative values to move the DMD position. This would have been great, except the my frames per second dropped to the 60 Hz to match the little monitor instead of my frames limited g-sync at a rock steady 141 FPS with my RTX 2080 Super at 2550x1440p. I could now play the game on the big screen in portrait mode, and see the DMD in the little monitor. Google fu eventually found a comment about swapping primary monitors and lo and behold it worked. Still, even after all that, I simply could not get any part of the DMD to appear on the second monitor. It took another frustrating few minutes to realize that neither the controller or mouse would change the values, but I had to place the focus on the text box and then enter the values. I made sure to enable the reposition for both backbox and dot matrix. I plan on mounting the little monitor on the stand and when I rotate my bigger 32" monitor into portrait mode for pinball games, I can position this monitor to be used solely as a DMD just above the big monitor. This monitor is VESA mountable and I picked up a 39" adjustable position mount that I can use with this new monitor. I found a little 10.1" IPS 1920x1080 LED monitor that was relative inexpensive and had a bunch of positive reviews from Raspberry Pi users. I always wanted to move the DMD off the main screen onto a second monitor. I have a 32" 2K 144Hz g-sync monitor that rotates into portrait mode and tilts back about 30°. I never thought my cabinet mode was fully functioning or that maybe it would only work with a second monitor. Dot matrix vertical size should be quarter of dot matrix horizontal size (4:1 ratio). Dot matrix horizontal position should be. Orientation of main monitor can be changed depending if its in landscape or portraitįor other screen sizes it should be easy to set the backglass settings accordingly. Settings I use for 1920x1080 main monitor and 1280x1024 secondary monitor are : ProgramFiles(x86)->Steam->SteamApps->common->Pinball FX3->data->steam). Copy the images into main installation folder for FX3 (usually. If you want to use them on PC you need to get a cabinet code from Zen first (doesn't take long to receive it). The 1920x1080 ones are in main folder at :ġ280x1024 ones in sub-folder which are very slightly stretched but don't have black side bars, and I've left 4:3 that haven't been stretched just in case they are of use to someone. Chris has been very busy making backglasses for all current tables in FX3.
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